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ShapeLib.xml
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1 <?xml version="1.0"?>
2 <doc>
3  <assembly>
4  <name>ShapeLib</name>
5  </assembly>
6  <members>
7  <member name="T:ShapeLib.Properties.Resources">
8  <summary>
9  A strongly-typed resource class, for looking up localized strings, etc.
10  </summary>
11  </member>
12  <member name="P:ShapeLib.Properties.Resources.ResourceManager">
13  <summary>
14  Returns the cached ResourceManager instance used by this class.
15  </summary>
16  </member>
17  <member name="P:ShapeLib.Properties.Resources.Culture">
18  <summary>
19  Overrides the current thread's CurrentUICulture property for all
20  resource lookups using this strongly typed resource class.
21  </summary>
22  </member>
23  <member name="T:ShapeLib.VShape.GraphDoc">
24  <summary>
25  記錄shape list,action data
26  stack 記錄動作,每個動作(pointAry)包含,該圖是圖形的第幾個(Listplace),之前記錄是否己有相同圖是第幾個,目前圖存在記錄的第幾個
27 
28  </summary>
29  </member>
30  <member name="M:ShapeLib.VShape.GraphDoc.writeIn(ShapeLib.VShape.gPath,System.Int32)">
31  <summary>
32  維護 undo stack ,把目前狀態存起來.並清空redo stack,如果之前有undo 動作,是回覆到某一狀態,在此之後的動作都可清除
33  </summary>
34  <param name="Data"></param>
35  <param name="Action"></param>
36  </member>
37  <member name="M:ShapeLib.VShape.GraphDoc.reDo">
38  <summary>
39  重作到目前狀態
40 
41  </summary>
42  </member>
43  <member name="M:ShapeLib.VShape.GraphDoc.unDo">
44  <summary>
45  undo 回到前一狀態
46  </summary>
47  </member>
48  <member name="M:ShapeLib.VShape.gPath.redraw(System.Int32)">
49  <summary>
50 
51  </summary>
52  <param name="remove"> -1 : 移除, 0: 運動中畫, 1: 正式畫 , 2: 重新加入</param>
53  </member>
54  <member name="T:ShapeLib.VShape.saveState">
55  <summary>
56  為了維護undo redo, 系統任何操作必需把狀態存起來,
57  </summary>
58  </member>
59  <member name="F:ShapeLib.VShape.saveState.Action">
60  <summary>
61  0: insert, 1:update, 2:delete
62  </summary>
63  </member>
64  <member name="F:ShapeLib.VShape.saveState.GraphIndex">
65  <summary>
66  目前圖形串列中的第幾個,為必免順序改變,凡加入的就一直存在(data list)
67  </summary>
68  </member>
69  <member name="F:ShapeLib.VShape.saveState.currSate">
70  <summary>
71  操作後的狀態 fullList ,剛更改的狀態
72  </summary>
73  </member>
74  <member name="M:ShapeLib.VShape.shapeLib.SupportedShape(ShapeLib.VShape.getForm)">
75  <summary>
76  define supported shape
77  </summary>
78  <returns></returns>
79 
80  </member>
81  <member name="T:ShapeLib.VShape.shapeUIType">
82  <summary>
83  建構不同UI 時使用
84  </summary>
85  </member>
86  <member name="T:ShapeLib.VShape.shapeUI">
87  <summary>
88  定義一個UI項目
89  </summary>
90  </member>
91  <member name="F:ShapeLib.VShape.shapeUI.belong">
92  <summary>
93  判斷按下Button控制項
94  </summary>
95  </member>
96  <member name="M:ShapeLib.VShape.ShapeObj.btn_Click(System.Object,Microsoft.Office.Tools.Ribbon.RibbonControlEventArgs)">
97  <summary>
98  UI 點選
99  </summary>
100  </member>
101  <member name="M:ShapeLib.VShape.ShapeObj.Create(System.String)">
102  <summary>
103  從xml 生成data
104  </summary>
105  </member>
106  <member name="M:ShapeLib.VShape.ShapeObj.SVGString">
107  <summary>
108  存檔時存生xml
109  </summary>
110  </member>
111  <member name="M:ShapeLib.VShape.ShapeObj.DrawShape(ShapeLib.VShape.gView,ShapeLib.VShape.gPath,System.Boolean)">
112  <summary>
113  依data 繪製,如果是第一次畫要新建shape, 更新的話只要更新最後一點
114  </summary>
115  </member>
116  </members>
117 </doc>