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Resources.Designer.cs
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1 //------------------------------------------------------------------------------
2 // <auto-generated>
3 // This code was generated by a tool.
4 // Runtime Version:4.0.30319.42000
5 //
6 // Changes to this file may cause incorrect behavior and will be lost if
7 // the code is regenerated.
8 // </auto-generated>
9 //------------------------------------------------------------------------------
10 
11 namespace violet.Properties {
12  using System;
13 
14 
18  // This class was auto-generated by the StronglyTypedResourceBuilder
19  // class via a tool like ResGen or Visual Studio.
20  // To add or remove a member, edit your .ResX file then rerun ResGen
21  // with the /str option, or rebuild your VS project.
22  [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23  [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24  [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25  internal class Resources {
26 
27  private static global::System.Resources.ResourceManager resourceMan;
28 
29  private static global::System.Globalization.CultureInfo resourceCulture;
30 
31  [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32  internal Resources() {
33  }
34 
38  [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39  internal static global::System.Resources.ResourceManager ResourceManager {
40  get {
41  if (object.ReferenceEquals(resourceMan, null)) {
42  global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("violet.Properties.Resources", typeof(Resources).Assembly);
43  resourceMan = temp;
44  }
45  return resourceMan;
46  }
47  }
48 
53  [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54  internal static global::System.Globalization.CultureInfo Culture {
55  get {
56  return resourceCulture;
57  }
58  set {
59  resourceCulture = value;
60  }
61  }
62 
66  internal static System.Drawing.Bitmap _123 {
67  get {
68  object obj = ResourceManager.GetObject("123", resourceCulture);
69  return ((System.Drawing.Bitmap)(obj));
70  }
71  }
72 
76  internal static System.Drawing.Bitmap _1px {
77  get {
78  object obj = ResourceManager.GetObject("1px", resourceCulture);
79  return ((System.Drawing.Bitmap)(obj));
80  }
81  }
82 
86  internal static System.Drawing.Bitmap _3px {
87  get {
88  object obj = ResourceManager.GetObject("3px", resourceCulture);
89  return ((System.Drawing.Bitmap)(obj));
90  }
91  }
92 
96  internal static System.Drawing.Bitmap _3px1 {
97  get {
98  object obj = ResourceManager.GetObject("3px1", resourceCulture);
99  return ((System.Drawing.Bitmap)(obj));
100  }
101  }
102 
106  internal static System.Drawing.Bitmap _5px {
107  get {
108  object obj = ResourceManager.GetObject("5px", resourceCulture);
109  return ((System.Drawing.Bitmap)(obj));
110  }
111  }
112 
116  internal static System.Drawing.Bitmap _8px {
117  get {
118  object obj = ResourceManager.GetObject("8px", resourceCulture);
119  return ((System.Drawing.Bitmap)(obj));
120  }
121  }
122 
126  internal static System.Drawing.Bitmap background1 {
127  get {
128  object obj = ResourceManager.GetObject("background1", resourceCulture);
129  return ((System.Drawing.Bitmap)(obj));
130  }
131  }
132 
136  internal static System.Drawing.Bitmap backpoint {
137  get {
138  object obj = ResourceManager.GetObject("backpoint", resourceCulture);
139  return ((System.Drawing.Bitmap)(obj));
140  }
141  }
142 
146  internal static System.Drawing.Bitmap black {
147  get {
148  object obj = ResourceManager.GetObject("black", resourceCulture);
149  return ((System.Drawing.Bitmap)(obj));
150  }
151  }
152 
156  internal static System.Drawing.Bitmap blue {
157  get {
158  object obj = ResourceManager.GetObject("blue", resourceCulture);
159  return ((System.Drawing.Bitmap)(obj));
160  }
161  }
162 
166  internal static System.Drawing.Bitmap circle {
167  get {
168  object obj = ResourceManager.GetObject("circle", resourceCulture);
169  return ((System.Drawing.Bitmap)(obj));
170  }
171  }
172 
176  internal static System.Drawing.Bitmap clear {
177  get {
178  object obj = ResourceManager.GetObject("clear", resourceCulture);
179  return ((System.Drawing.Bitmap)(obj));
180  }
181  }
182 
186  internal static System.Drawing.Bitmap clear1 {
187  get {
188  object obj = ResourceManager.GetObject("clear1", resourceCulture);
189  return ((System.Drawing.Bitmap)(obj));
190  }
191  }
192 
196  internal static System.Drawing.Bitmap curve {
197  get {
198  object obj = ResourceManager.GetObject("curve", resourceCulture);
199  return ((System.Drawing.Bitmap)(obj));
200  }
201  }
202 
206  internal static System.Drawing.Bitmap green {
207  get {
208  object obj = ResourceManager.GetObject("green", resourceCulture);
209  return ((System.Drawing.Bitmap)(obj));
210  }
211  }
212 
216  internal static System.Drawing.Bitmap line {
217  get {
218  object obj = ResourceManager.GetObject("line", resourceCulture);
219  return ((System.Drawing.Bitmap)(obj));
220  }
221  }
222 
226  internal static System.Drawing.Bitmap orange {
227  get {
228  object obj = ResourceManager.GetObject("orange", resourceCulture);
229  return ((System.Drawing.Bitmap)(obj));
230  }
231  }
232 
236  internal static System.Drawing.Bitmap point {
237  get {
238  object obj = ResourceManager.GetObject("point", resourceCulture);
239  return ((System.Drawing.Bitmap)(obj));
240  }
241  }
242 
246  internal static System.Drawing.Bitmap point1 {
247  get {
248  object obj = ResourceManager.GetObject("point1", resourceCulture);
249  return ((System.Drawing.Bitmap)(obj));
250  }
251  }
252 
256  internal static System.Drawing.Bitmap point11 {
257  get {
258  object obj = ResourceManager.GetObject("point11", resourceCulture);
259  return ((System.Drawing.Bitmap)(obj));
260  }
261  }
262 
266  internal static System.Drawing.Bitmap px1 {
267  get {
268  object obj = ResourceManager.GetObject("px1", resourceCulture);
269  return ((System.Drawing.Bitmap)(obj));
270  }
271  }
272 
276  internal static System.Drawing.Bitmap rectangle {
277  get {
278  object obj = ResourceManager.GetObject("rectangle", resourceCulture);
279  return ((System.Drawing.Bitmap)(obj));
280  }
281  }
282 
286  internal static System.Drawing.Bitmap red {
287  get {
288  object obj = ResourceManager.GetObject("red", resourceCulture);
289  return ((System.Drawing.Bitmap)(obj));
290  }
291  }
292 
296  internal static System.Drawing.Bitmap strokes {
297  get {
298  object obj = ResourceManager.GetObject("strokes", resourceCulture);
299  return ((System.Drawing.Bitmap)(obj));
300  }
301  }
302 
306  internal static System.Drawing.Bitmap text {
307  get {
308  object obj = ResourceManager.GetObject("text", resourceCulture);
309  return ((System.Drawing.Bitmap)(obj));
310  }
311  }
312 
316  internal static System.Drawing.Bitmap text1 {
317  get {
318  object obj = ResourceManager.GetObject("text1", resourceCulture);
319  return ((System.Drawing.Bitmap)(obj));
320  }
321  }
322 
326  internal static System.Drawing.Bitmap triangle {
327  get {
328  object obj = ResourceManager.GetObject("triangle", resourceCulture);
329  return ((System.Drawing.Bitmap)(obj));
330  }
331  }
332 
336  internal static System.Drawing.Bitmap white {
337  get {
338  object obj = ResourceManager.GetObject("white", resourceCulture);
339  return ((System.Drawing.Bitmap)(obj));
340  }
341  }
342 
346  internal static System.Drawing.Bitmap white1 {
347  get {
348  object obj = ResourceManager.GetObject("white1", resourceCulture);
349  return ((System.Drawing.Bitmap)(obj));
350  }
351  }
352 
356  internal static System.Drawing.Bitmap yellow {
357  get {
358  object obj = ResourceManager.GetObject("yellow", resourceCulture);
359  return ((System.Drawing.Bitmap)(obj));
360  }
361  }
362 
366  internal static System.Drawing.Bitmap yellow1 {
367  get {
368  object obj = ResourceManager.GetObject("yellow1", resourceCulture);
369  return ((System.Drawing.Bitmap)(obj));
370  }
371  }
372  }
373 }
static internal System.Drawing.Bitmap green
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap triangle
Looks up a localized resource of type System.Drawing.Bitmap.
static global::System.Globalization.CultureInfo resourceCulture
static internal System.Drawing.Bitmap yellow
Looks up a localized resource of type System.Drawing.Bitmap.
static internal global::System.Resources.ResourceManager ResourceManager
Returns the cached ResourceManager instance used by this class.
static internal global::System.Globalization.CultureInfo Culture
Overrides the current thread's CurrentUICulture property for all resource lookups using this strongly...
static internal System.Drawing.Bitmap blue
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap white1
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap point1
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap _8px
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap clear
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap point11
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap point
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap text1
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap text
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap black
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap white
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap px1
Looks up a localized resource of type System.Drawing.Bitmap.
A strongly-typed resource class, for looking up localized strings, etc.
static internal System.Drawing.Bitmap backpoint
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap circle
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap _5px
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap _3px1
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap yellow1
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap clear1
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap background1
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap _1px
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap _123
Looks up a localized resource of type System.Drawing.Bitmap.
static global::System.Resources.ResourceManager resourceMan
static internal System.Drawing.Bitmap curve
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap orange
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap _3px
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap line
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap strokes
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap rectangle
Looks up a localized resource of type System.Drawing.Bitmap.
static internal System.Drawing.Bitmap red
Looks up a localized resource of type System.Drawing.Bitmap.